Synfield is an interactive artwork by the Barcelona-based artist Sandra Bamboo that lives in the browser. It is a set of worlds made of light, particles and sound, each responding to the visitor’s movement. There is no goal, no score and no account, and nothing is for sale.


In Nebula, an open hand lets the cloud spread and a closed one gathers its light. In Liquid Light, a luminous surface keeps the trace of a finger for a while before it fades. Matter holds thousands of particles that an open palm pushes away and a fist draws in, and Strings of Light hangs a harp of light in the dark, ringing when a string is caught and released. The site lists 20 worlds in all.



Code as material
Bamboo treats code as a material. Each world is a real-time system written in WebGL shaders, with sound generated through Web Audio. Bamboo describes the process as closer to shaping clay than to designing an interface: “I tuned forces, decay and density until the light behaved like something physical.”




Visitors can play with a mouse, touch or keyboard, or with their hands in front of a camera. The camera is optional and hand tracking starts only when it is switched on. It runs in the browser, and Synfield does not record or upload the image. Sound is also optional, and Synfield begins in silence.


A small public space online
Bamboo positions the work against a web largely built to capture attention and turn it into data. Synfield is free, open to anyone with a browser and collects nothing. Gesture, rather than clicks, becomes the way the work is read. For the artist it is also an argument that the browser can be a serious medium for contemporary art, without a gallery, headset or app.
Bamboo developed the concept, code and sound design alone, working independently, without a commissioning body or curator. The work has been complete and publicly accessible since 2026.
Artist: Sandra Bamboo / @synfield.space
Images: Sandra Bamboo / Synfield
Location: synfield.space, online